Skills
The base ability and the three specialization skills of every hero, with the numbers read from the game files. Search by name or effect (Stall, Burn, Shield…). The rank-up upgrades are on each class page.
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ReynaThe Contender
Warrior
Triple ThreatActiveBase ability
Unleash a 3-punch combo. Each punch counts as an auto attack that deals 100 (+100% Attack +50% Magic)% damage (Max: 500%) and gives Reyna lasting Shields equal to 33% of the damage dealt.
The ChampionPassiveSpecialization
Gain 3 Attack per Rush triggered this game. For Rush (8),
Warriors gain 1 Crit and 1 Omnivamp per Rush triggered this game. Backup.The BrawlerPassiveSpecialization
Triple Threat applies 33% more Shields. Gain 1 Attack per 10 Shields, up to 0 (+50% Max HP) Attack.
The BoxerPassiveSpecialization
Every 3 auto attacks, deal 50 (+225% Attack) bonus damage and inflict 3 (+1 per 5 Attack Speed) Burn.
LoganThe Executioner
Warrior
ExecutionActiveBase ability
Swing a crushing axe to deal 175 (+100/200/400/600% Attack +100% Magic) damage. Logan gains power by dealing damage with this ability.
The IronPassiveSpecialization
Gain an item slot. For Rush (12),
Warriors gain 0 (+2 per rank) Attack and 0 (+2 per rank) Defense per Rush trigger this game. Backup.The JuggernautPassiveSpecialization
Whenever Logan deals damage with Execution, he gains lasting Shields equal to 75 (+50 per rank)% of the damage dealt.
The MomentousPassiveSpecialization
On kill, gain 40 Mana and permanently gain 15 Attack and 5 Crit.
TillyThe Heiress
Warrior
Duelist
LuxuriousPassiveBase ability
Gain 0 (+25% Attack) Attack Speed and 0 (+25% Attack Speed) Attack. Every 25 auto attacks, gain 2 (+2 per rank) Shards.
The StylishPassiveSpecialization
Gain an item slot. On auto attack, deal bonus damage per Shard generated this game.
The SharpPassiveSpecialization
For Rush (10),
Warriors gain 8 (+8 per rank)% Attack and 4 (+4 per rank)% Crit. Backup.
After Stall (20),
Duelists gain 8 (+8 per rank)% Attack Speed and 4 (+4 per rank)% Crit. Backup.PirouetteActiveSpecialization
Gain 4 (+4 per rank) Crit and 4 (+4 per rank) Omnivamp, then deal 75 (+150% Attack +150% Attack Speed +150% Magic) damage to all enemies in Tilly's range.
KaiThe Shotcaller
Warrior
Resolute StrikeActiveBase ability
Charge up a mighty attack, gaining 300 (+400% Attack +250% Magic) Shields. After 2 seconds, deal 100 (+150% Attack) damage plus bonus damage equal to Kai's remaining Shields to surrounding enemies.
The UnstoppablePassiveSpecialization
Gain 60 (+25% Attack)% more Shields from all sources. Whenever Kai gains Shields, he also gains 9 (+6 per rank) Attack.
The BoldPassiveSpecialization
Resolute Strike hits 1 second faster and affects a larger area. On cast after Stall (15), gain 100 (+400% Defense) lasting Shields.
The IntrepidPassiveSpecialization
On Crit for Rush (6), permanently gain 1 (+1 per rank) Attack and 100 (+200% Attack) lasting Shields. Whenever a
Warrior Crits reduce their target's Defense by 2 (+1 per rank). Backup.
ZuriThe Gorgon
Tank
Assassin
Stone SkinPassiveBase ability
On Crit, permanently gain 1 Defense and 1 Magic. Triggers 2 (+1 per 20 Crit +1 per 60 Defense) times per combat.
PetrificationActiveBase ability
Petrify all enemies targeting Zuri, dealing 275 (+250% Magic) damage, inflicting 2 Poison per Stone Skin trigger this game, and Stunning for 4 seconds.
PetrificationActiveSpecialization
Petrify all enemies targeting Zuri, dealing 275 (+250% Magic) damage, inflicting 2 Poison per Stone Skin trigger this game, and Stunning for 4 seconds.
The Serpent's KissPassiveSpecialization
When auto attacked, inflict 1 (+1 per 60 Defense +1 per 50 Magic) Poison on the attacker and gain 0 (+1 per rank) HP/S.
The BladedancerPassiveSpecialization
For Rush (10), auto attacks deal 5 (+100% Crit +50% Magic) bonus damage and heal 5 (+100% Crit +50% Magic). After Stall (20), auto attacks deal 5 (+100% Crit +50% Defense) bonus damage and heal 5 (+100% Crit +50% Defense).
SkornThe Bulwark
Tank
RetributionPassiveBase ability
When auto attacked after Stall (10), deal 2 (+100% Magic) damage and inflict 1 (+1 per 50 Defense) Poison on the attacker.
Come At Me!ActiveBase ability
Taunt all enemies. Gain 100 (+100 per rank) Shields plus 10 (+10% Defense +10% Magic) Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shields.
Come At Me!ActiveSpecialization
Taunt all enemies. Gain 100 (+100 per rank) Shields plus 10 (+10% Defense +10% Magic) Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shields.
The Winter's BitePassiveSpecialization
Whenever Skorn inflicts Poison, he inflicts an equal amount of Frost. Whenever Skorn inflicts Frost, he gains 0 (+10 per rank) Shields.
The BristleguardPassiveSpecialization
At start of combat, for each
Tank in combat inflict 10 (+10 per rank) Poison on all enemies and give 10 (+10 per rank) Defense to all Heroes. Backup.
PimentaThe Rose Knight
Tank
Pepper SprayActiveBase ability
Create a poison cloud around Pimenta for 4 seconds. Each second, deal 5 (+75% Magic +50% Defense) damage and inflict 2 (+1 per 20 Defense) Poison to enemies in the poison cloud. Each second after Stall (15), gain 2 (+2 per rank) HP/S per enemy in the poison cloud.
The SpicyPassiveSpecialization
On auto attack, for each type of Debuff on the target inflict 2 (+1 per rank) more of that Debuff and deal 10 (+75% Attack Speed) bonus damage.
The SeasonedPassiveSpecialization
Pepper Spray expands in size and lasts 1 second longer. After Stall (15),
Tanks and
Mages gain 20 (+20 per rank) Defense. Backup.The LoverPassiveSpecialization
At start of combat, Heroes directly behind Pimenta permanently gain 15 Attack Speed. Sal gains 15 more.
NiklasThe Dealer
Vanguard
Red Hot DealsPassiveBase ability
Niklas has an extra item slot. When he survives combat, consume the item in his leftmost item slot to permanently gain 50 (+25 per rank)% of its stats and Shards equal to 80% of its value. For Rush (14), auto attacks inflict 1 (+1 per 500 Max HP) Burn per equipped item.
Wheel and DealActiveBase ability
Swing a mace to deal 225 (+25% Max HP +200% Attack +150% Magic) damage and Stun for 3 seconds. Every 4 casts, create a random item.
Wheel and DealActiveSpecialization
Swing a mace to deal 225 (+25% Max HP +200% Attack +150% Magic) damage and Stun for 3 seconds. Every 4 casts, create a random item.
The ExecutivePassiveSpecialization
Gain an item slot. For Rush (15), gain 0 (+33% Max HP) Shields per equipped item.
The HoarderPassiveSpecialization
For Rush (20), whenever a
Vanguard or
Tank is auto attacked they deal 1 damage to the attacker per Shard generated this game. Backup.
RowanThe Anchor
Vanguard
Tank
HeartyPassiveBase ability
After Stall (10), gain 2 (+1 per 100 Max HP +1 per 15 Defense) HP/S.
Fault LineActiveBase ability
Gain 0 (+25% Max HP) Shields, then deal 50 (+25% Max HP +200% Defense +100% Magic) damage and Stun enemies in front of Rowan for 4 seconds.
Fault LineActiveSpecialization
Gain 0 (+25% Max HP) Shields, then deal 50 (+25% Max HP +200% Defense +100% Magic) damage and Stun enemies in front of Rowan for 4 seconds.
The ProtectorPassiveSpecialization
On auto attack, gain 0 (+3% Max HP) Shields, then deal bonus damage equal to 75 (+25 per rank)% of current Shields (Max Damage: 0 (+1000% Max HP).
The FriendPassiveSpecialization
On Stall trigger, permanently gain 20 Max HP and 5 Defense. Backup. Backup Only: At start of combat,
Tanks and
Vanguards gain all Defense and Max HP gained from this ability.
RipThe Butcher
Vanguard
BloodthirstyPassiveBase ability
For Rush (10), gain 0 (+5% Max HP) Attack. Whenever Rip or an enemy adjacent to him first drops below 50% Max HP, refresh all of his Rush abilities and gain 0 (+2% Max HP) Attack Speed.
The GluttonPassiveSpecialization
On Rush trigger, permanently gain 33 Max HP. Backup. Backup Only: At start of combat,
Vanguards gain all Max HP gained from this ability.RampageActiveSpecialization
Enter a rage, gaining 0 (+10% Max HP +250% Magic) Max HP, 5 (+5 per rank) Attack Speed, and 2 (+2 per rank) Omnivamp. This ability stacks.
The BrutePassiveSpecialization
On Crit, steal 0 (+50% Crit) Health from the target.
MingThe Drifter
Vanguard
Inner FlamePassiveBase ability
Each second, inflict 0 (+1 per 600 Max HP) Burn on adjacent enemies. For Rush (7), double the Burn.
Searing MantraActiveSpecialization
Channel flames to deal 100 (+25% Max HP +100% Magic) damage, inflict 7 Burn per Rush triggered this game, and Stun all surrounding enemies for 3 seconds.
The TemperedPassiveSpecialization
For Rush (15),
Vanguards gain 20 (+30 per rank)% Max HP. Backup.The EnlightenedPassiveSpecialization
Increase the duration of Rush abilities by 0 (+2 per rank) seconds. For Rush (1), Ming is immune to damage.
HoyoungThe Newcomer
Assassin
KillshotActiveBase ability
Fire an arrow at the farthest enemy. It deals 250 (+300% Attack +300% Magic) damage and gains 0 (+100% Crit +50 per rank) additional Crit.
The ConduitPassiveSpecialization
On kill, permanently gain 3 Mana Regen and Stealth for 4 seconds. At start of combat, other
Assassins and
Mystics gain all Mana Regen gained from this ability. Backup.The HunterPassiveSpecialization
Killshot gains 50 (+50 per rank) Crit the first 1 (+1 per rank) times it is cast each combat. On kill, gain 1 Shard for each hex from the enemy.
The SniperPassiveSpecialization
Always choose to target the furthest enemy. Auto attacks gain 10 (+10 per rank) Attack and 3 (+3 per rank) Crit for each hex from the enemy.
YuunaThe Professional
Assassin
Shuriken Shadow StrikeActiveBase ability
Leap into the air and throw 1 (+1 per 40 Crit) shurikens at the lowest-health enemy for 150 (+150% Attack +150% Magic) damage each. Max Shurikens: 10
The ShadowPassiveSpecialization
When Yuuna goes below 75% Max HP, she gains Stealth for 4 seconds. Triggers once per combat. Whenever Yuuna gains Stealth, she gains 40 Mana and permanently gains 5 (+5 per rank) Crit.
The CollectorPassiveSpecialization
Shuriken Shadow Strike fires an additional shuriken. On kill, gain 1d5 Shards then permanently increase the Shards generated from this ability by 1. Triggers once per combat.
The NightshadePassiveSpecialization
Shuriken Shadow Strike gains +150% Crit against Poisoned enemies. Whenever an
Assassin Crits, they inflict 4 (+4 per rank) Poison. Backup.
DragomirThe Executive
Assassin
DevourActiveBase ability
Gain 1 (+10% Crit) Omnivamp, then deal 250 (+250% Magic +1000% Omnivamp) damage. On kill, gain 2 (+2 per rank) Shards.
The GreedyPassiveSpecialization
Devour generates 2 (+1 per rank) more Shards on kill. On cast, consume 2 Shards to permanently gain 1 (+1 per rank) Omnivamp and 1 (+1 per rank) Crit.
The SanguinePassiveSpecialization
On cast, gain 0 (+5 per rank) Omnivamp and teleport behind the lowest health enemy. On Devour kill, gain 60 Mana and Stealth for 4 seconds.
The KingpinPassiveSpecialization
For Rush (8),
Assassins and
Vanguards gain 1 Omnivamp and 1 Crit per Shard generated this game. Backup.
IriniSecond Wind
Duelist
LimitlessPassiveBase ability
Each auto attack, gain 1 Attack Speed. After Stall (15), auto attacks deal 0 (+100% Attack Speed) bonus damage.
Gathering StormActiveSpecialization
Call down lightning, dealing 10 (+20% Attack Speed +10% Attack +10% Magic) damage per Stall and Rush triggered this game.
The MightyPassiveSpecialization
After Stall (10), whenever a
Duelist auto attacks it gains 0 (+1 per rank) Attack Speed and 0 (+1 per rank) Attack. Backup.The OlympicPassiveSpecialization
Gain the unique quest item Zeus's Thunder.
NyxThe Stray
Duelist
FeralityPassiveBase ability
For Rush (5), gain 5 (+25% Attack Speed) Attack Speed and 5 (+25% Attack) Attack for each time this ability has triggered this combat. Every 12 auto attacks, refresh all of Nyx's Rush abilities.
The Keen-EyedPassiveSpecialization
Assassins and
Duelists instantly kill any enemies they damage below 20 (+5 per rank)% Max HP. Backup.Wild FlurryActiveSpecialization
Perform a 5-hit combo. Each hit counts as an auto attack that deals 100 (+50% Attack Speed +33% Magic +33% Attack)% damage. If the enemy dies during the combo, Nyx jumps to the nearest enemy and re-casts this ability.
The SparkPassiveSpecialization
After Stall (10), each auto attack inflicts 1 (+1 per 50 Attack Speed) Burn. After Stall (20), each auto attack inflicts 1 (+1 per 75 Attack Speed) Frost. After Stall (30), each auto attack inflicts 1 (+1 per 100 Attack Speed) Poison.
KarsuThe Finisher
Duelist
SnowpiercerActiveBase ability
Loose a volley of 5 (+1 per 50 Attack Speed) arrows at nearby enemies. Each arrow deals 25 (+100% Attack +100% Magic) damage and inflicts 3 (+2 per rank) Frost. Max Arrows: 14
The Falling SnowPassiveSpecialization
On auto attack, reduce Karsu's Max Mana by 1 (Min: 40). After Stall (15), Snowpiercer arrows gain 33 (+33 per rank) Crit.
The WarbandPassiveSpecialization
On cast, permanently gain 2 Crit, 3 Attack, and 4 Attack Speed. At start of combat, other
Duelists gain all stats gained from this ability. Backup.The FrostbitePassiveSpecialization
On auto attack, fire an additional arrow that inflicts 1 (+1 per 100 Attack Speed) Frost and deals 1 (+10% Attack)% of normal auto attack damage.
PollenThe Bloom
Mystic
Sanctuary of BloomActiveBase ability
Create a flower field for 5 seconds. Each second, inflict 1 (+1 per 5 Mana Regen) Poison on enemies and apply 10 (+100% Magic) Shields to Heroes inside the flower field. Each second after Stall (15), heal Heroes inside the flower field for 10 (+50% Magic).
The BloomerPassiveSpecialization
After Stall (15), Double Sanctuary of Bloom's healing and Shielding. It lasts 1 second longer.
The Fae's KissPassiveSpecialization
After Stall (10), Sanctuary of Bloom inflicts 100% more Poison. After Stall (30), increase the amount of Debuffs on all enemies by 33 (+33 per rank)%. Backup.
The Earth's ChildPassiveSpecialization
After Stall (20), Sanctuary of Bloom also inflicts 0 (+1 per 33 Magic) Frost and 0 (+1 per 25 Magic) Burn each second.
FionaThe Maker
Mystic
Vault SparkActiveBase ability
Spark a protective vault. Apply 250 (+250% Magic) Shields to the 1 (+1 per 12 Mana Regen) lowest current % Max HP Heroes.
The Right HandPassiveSpecialization
Every 5 casts, create a random item and gain 2 (+2 per rank) Shards.
The LustrousPassiveSpecialization
On cast, gain 0 (+33% Max HP) Shields. Whenever an enemy damages a Shielded Hero, inflict 1 (+1 per rank) Burn on that enemy. Backup.
The TycoonPassiveSpecialization
Every 5 casts, gain a Tycoon stack. At start of combat, Heroes gain 75 (+4 per 1 Mana Regen) Max HP per Tycoon stack. Backup.
GustavThe Analyst
Mystic
BlizzardActiveBase ability
Create a Blizzard for 5 seconds. Each second, inflict 2 (+1 per 8 Mana Regen) Frost and deal 15 (+50% Magic) damage to enemies inside the Blizzard. Shield Heroes inside it for 10 (+75% Magic).
The InvestorPassiveSpecialization
At start of combat, spend 4 Shards to give Gustav an Investment. Give all Heroes 2 Mana Regen per Investment. Backup. Every 5 Investments, gain 30 Shards.
The GlacierPassiveSpecialization
Blizzard applies 0 (+75% Defense) more Shields and always targets Gustav. After Stall (25 and 50), permanently gain 2 (+2 per rank) Defense.
The AvalanchePassiveSpecialization
On cast, gain 1 Shard. On Shards generated, gain 1 Mana Regen and 5 Magic.
GraceThe Saint
Mystic
SalvationActiveBase ability
Bless the lowest % Max HP Hero, applying 125 (+150/300/600/900% Magic) Shields for 6 (+25% Mana Regen) seconds and healing them for half that amount. After Stall (20), this ability can target and resurrect dead Heroes.
The SelflessPassiveSpecialization
After Stall (10), Salvation targets all Heroes. Backup Only: After Stall (20 and Stall 40), apply 200 (+200 per rank) Shields to all Heroes and heal them for half that amount.
The BenevolentPassiveSpecialization
On cast after Stall (15), permanently give the target primary stats for each of their classes. This ability only triggers 1 (+1 per rank) times per combat.
The RadiantPassiveSpecialization
Whenever a
Mystic Shields a Hero, give that Hero 4 (+4 per rank) Attack and Magic. Backup.
AriaThe Requiem
Mage
Requiem BarrageActiveBase ability
Channel an energy beam for 2.5 seconds. Each half second, deal 25 (+75% Magic) damage, inflict 0 (+1 per 15 Magic) Frost, and inflict 0 (+1 per 10 Magic) Burn to all enemies inside the beam.
The CrescendoPassiveSpecialization
On Stall trigger, permanently gain 3 Magic. After Stall (20, 40, and 60), gain +50% Magic and increase the duration of Requiem Barrage by 1 second.
The ResplendentPassiveSpecialization
Mages inflict 20 (+10 per rank)% more Debuffs. Backup.
Aria inflicts an additional 50% more Debuffs.The HarmonyPassiveSpecialization
Requiem Barrage Shields Heroes for 10 (+33% Magic +300% Mana Regen).
FunkeThe Shackled
Mage
WildfireActiveBase ability
Blast a fireball at all enemies in Funke's range, dealing 175 (+200% Magic) damage and inflicting 0 (+75% Magic) Burn.
The StokedPassiveSpecialization
Mages gain 1 (+1 per rank) Magic whenever an enemy in their range takes Burn damage. Backup.
Funke gains 1 Mana whenever an enemy in his range takes Burn damage.The InfernoPassiveSpecialization
Gain 2 Attack Range. At start of combat and after Stall (15), inflict 25 (+1 per 3 Magic) Burn on all enemies in range.
The DetonatorPassiveSpecialization
On cast, all enemies in range take 7 (+7 per rank) ticks of Burn damage.
RatnaThe Matriarch
Mage
StarfallActiveBase ability
Conjure celestial magic to deal 190 (+150/250/450/750% Magic) damage. On kill, permanently gain 10 (+10 per rank) Magic. On Crit, Stun all enemies for 0.5 (+0.5 per rank) seconds.
The FashionablePassiveSpecialization
Gain an item slot. At start of combat, gain 45 Magic, 3 Mana Regen, and 6 HP/S per rarity level of each equipped item.
The OstentatiousPassiveSpecialization
On cast, other Heroes gain 0 (+25% Magic) Magic and 0 (+25% Mana Regen) Mana Regen. Backup Only: At start of combat,
Mages and
Mystics gain 0 (+25% Magic) Magic and 0 (+25% Mana Regen) Mana Regen.The MagnanimousPassiveSpecialization
Starfall also hits the lowest health enemy the first 2 (+1 per rank) times it is cast each combat. On kill, gain Stealth for 4 seconds and permanently gain 3 (+2 per rank) Crit.
SalThe Keeper
Mage
PermafrostActiveBase ability
Sal empowers her attacks, causing them to also hit the nearest enemy to Sal's target, dealing 10 (+50% Magic) bonus damage and inflicting 1 (+1 per rank) Frost. This ability stacks.
The BreezyPassiveSpecialization
Whenever a
Mage or
Duelist inflicts a Debuff, they gain 0 (+1 per rank) Attack Speed and 0 (+1 per rank) Magic. Backup.The LoverPassiveSpecialization
At start of combat, Heroes directly in front of Sal permanently gain 20 Defense. Pimenta gains 20 more.
The BriskPassiveSpecialization
Bonus damage from Permafrost can Crit. On Crit, inflict 1 (+1 per rank) Frost. On cast, Sal gains 0 (+33% Attack +33% Magic) Crit.
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