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Irini

Appears in 0.5.9, 0.5.2

✓ Read from the game files of the demo, build 0.5.14.973, extracted on October 24, 2026. Verified in the game: official texts from the in-game Compendium of the demo, build 0.5.14.973.

Stat icons are written as words; their meaning is confirmed by the game files.

Irini, Rank C
Rank C
Irini, Rank B
Rank B
Irini, Rank A
Rank A
Irini, Rank S
Rank S
The hero at each rank
Title
Second Wind
Guild
Frontline
Classes
Duelist
Tags
Stall

They said I'd never do this again.

Current role at the guild

A champion athlete, until a shoulder injury ended her career. Her powers awakened soon after, healing her - but making her too strong to fairly compete against ordinary people. Frontline signed her soon after. The performance guild built an entire marketing campaign around her: a champion everyone wrote off, coming back stronger than ever. In the rifts she's known for her ambition and explosive power.

Why they would switch guild

A new guild is a clean track: real stakes, a team that needs her to perform rather than pose.

Starting stats

Max HP
650
Max Mana
75
Starting Mana
10
Mana Regen
4
Base Attack Damage
31
Attack
0
Magic
0
Attack Speed
20
Base Attack Speed
0.54
Crit
15
Defense
29
Attack Range
3
Move Speed
1.5
Shop price
25

Abilities and specializations

Base ability

LimitlessPassive

Each auto attack, gain 1 Attack Speed. After Stall (15), auto attacks deal 0 (+100% Attack Speed) bonus damage.

The Electric

Specialization

Gathering StormActive · Mana 10/75

Call down lightning, dealing 10 (+20% Attack Speed +10% Attack +10% Magic) damage per Stall and Rush triggered this game.

The Mighty

Specialization

Passive

After Stall (10), whenever a Duelist auto attacks it gains 0 (+1 per rank) Attack Speed and 0 (+1 per rank) Attack. Backup.

The Olympic

Specialization

Passive

Gain the unique quest item Zeus's Thunder.

Rank upgrades

The Class Upgrades offered when this hero ranks up to A and S, for each of its classes (one choice per rank).

Duelist· 15

  • Burning AttacksA · S

    On auto attack, inflict 1 (+1 per 33 Attack Speed) Burn (Max: 10).

  • Burning AccelerationA · S

    Whenever a Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.

  • Poisonous AttacksA · S

    On auto attack, inflict 1 (+1 per 50 Attack Speed) Poison (Max: 6).

  • Poisonous AccelerationA · S

    Whenever a Duelist attacks an enemy with Poison, they gain 2 Attack Speed. Backup.

  • Freezing AttacksA · S

    On auto attack, inflict 1 (+1 per 80 Attack Speed) Frost (Max: 6).

  • Freezing AccelerationA · S

    Whenever a Duelist attacks an enemy with Frost, they gain 2 Attack Speed. Backup.

  • Debuff VelocityA · S

    On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.

  • Rush DynamoA · S

    Duelists gain 1 Attack Speed per Rush trigger this game. Backup.

  • Critical TimingA · S

    For Rush (10), gain +50% Crit. After Stall (20), gain +50% Crit.

  • Critical InvigorationA · S

    On Crit, heal 0 (+50% Crit) health and gain 3 Mana.

  • Rolling SpeedA · S

    Duelists gain 2 Attack Speed per reroll this game. Backup.

  • Golden EyeA · S

    Every 9 auto attacks, gain 1 Shard.

  • RangerA · S

    Gain 1 Range and 40 Attack Speed.

  • Scaling SpeedA · S

    At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack Speed.

  • Stall DynamoA · S

    Duelists gain 1 Attack Speed per Stall trigger this game. Backup.

Patch history

No change in the official patch notes so far.

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