Items
All the items of the demo, read from the game files: rarity, stats, text with the exact numbers and their patch history.
156 · Up to patch 0.5.14 · Read from the game files of the demo (build 0.5.14.973): heroes, specializations, class upgrades, guilds, relics, items, enemies and events, with exact numbers. Systems still come only from the patch notes.
156 / 156 shown
Rare
- Accuracy Contract+15 Crit+25 Attack+25 MagicRare
- Assassin's Hood+15 Crit+15 OmnivampOn kill, if held by an
Assassin this item gains 4 Crit.Rare🐛 1 - Battlemage Robes+200 Max HP+25 MagicOn kill, gain 25 Mana. On cast, heal 25% Max HP.Rare🐛 1
- Brawler's Ledger+20 Attack Speed+15 OmnivampGain 1 Attack per 8 Shards generated this game.Rare
- Bruiser's Mitts+200 Max HP+25 AttackOn auto attack, gain 15 Max HP. When auto attacked, gain 1 Attack.Rare🐛 1
- Cleric's Scroll+8 Mana RegenRare
- Deadeye Hood+20 Attack Speed+15 CritAt start of combat, if the holder is alone in the back row triple this item's stats.Rare
- Duelist's Foil+20 Attack Speed+15 OmnivampEvery 15 auto attacks, if held by a
Duelist this item gains 1 Attack Speed.Rare🐛 1 - Emerald Charm+25 Starting Mana+20 Attack SpeedOn cast, gain 2 Mana Regen and 5 HP/S.Rare
- Enlarging Vest+200 Max HP+10 HP/SAfter Stall (20), gain +20% Max HP and grow in size.Rare
- Executioner's Axe+30 OmnivampGain 1 Crit per 1% missing health on the holder's target.Rare
- Eye of Haste+200 Max HP+25 AttackThe holder's Rush abilities last 3 seconds longer.Rare
- Eye of Patience+4 Mana Regen+30 DefenseThe holder's Stall abilities trigger 6 seconds sooner.Rare
- Freezing Contract+30 Defense+25 MagicRare
- Freezing Wand+4 Mana Regen+25 MagicOn cast, inflict 12 Frost on the nearest enemy.Rare
- Golden Helmet+100 Max HP+45 DefenseAfter Stall (30), gain 3 Shards.Rare
- Guardian's Lantern+400 Max HPAt start of combat, the holder and adjacent Heroes gain a Shield equal to 15% of the holder's Max HP.Rare⬆️ 1
- Hourglass+25 Starting Mana+4 Mana RegenRare
- Mage's Wand+25 Starting Mana+25 MagicOn active ability kill, if held by a
Mage this item gains 10 Magic.Rare🐛 1 - Magician's Ledger+4 Mana Regen+15 CritGain 1 Magic per 8 Shards generated this game.Rare
- Merchant's Scroll+15 Crit+25 MagicRare
- Mystic's Orb+25 Starting Mana+4 Mana RegenEvery 4 casts, if held by a
Mystic this item gains 1 Mana Regen.Rare🐛 1⬆️ 1 - Mystic's Wand⬆️ 1
- Nimble Boots+40 Attack SpeedFor Rush (8), gain 25 Attack Speed.Rare
- Onyx Gem+30 CritAfter Stall (20), gain Stealth for 4 seconds.Rare
- Plague Amulet+4 Mana Regen+10 HP/SOn cast, gain 4 Magic per type of Debuff on all enemies.Rare
- Runic Buckler+60 DefenseAt start of combat, the holder gains a Shield equal to 250% of their Defense.Rare⬇️ 1
- Searing Contract+300 Max HP+25 MagicRare⬆️ 2
- Searing Lance+20 Attack Speed+25 AttackOn auto attack, inflict 1 Burn.Rare
- Sentinel's Plate+200 Max HP+20 DefenseAt start of combat, if the holder is alone in the front row triple this item's stats.Rare🐛 1⬇️ 1
- Spellblade+15 Crit+12 Attack+12 MagicOn cast, gain 30 Attack. On auto attack, gain 2 Magic.Rare⬆️ 1
- Spiked Plate+400 Max HPRare⬆️ 1
- Squire's Helm+200 Max HP+30 DefenseAt start of combat, if there is exactly one Hero in front of the holder they both permanently gain 50 Max HP.Rare⬆️ 1
- Squire's Sword+20 Attack Speed+25 AttackAt start of combat, if there is exactly one Hero in front of the holder they both permanently gain 10 Attack.Rare⬆️ 1
- Tank's Tower Shield+30 Defense+10 HP/SOn Stall trigger, if held by a
Tank this item gains 2 Defense.Rare🐛 1 - Thief's Dagger+10 Attack Speed+22 CritOn kill, gain 3 Shards.Rare
- Toxic Contract+6 Mana Regen+15 CritRare⬆️ 2
- Toxic Dart+20 Attack Speed+15 CritOn Crit, inflict 3 Poison.Rare
- Vanguard's Bracelet+200 Max HP+10 HP/SOn Rush trigger, if held by a
Vanguard this item gains 20 Max HP.Rare🐛 1 - Viscera Collector+25 Attack+15 OmnivampRare
- Warrior's Greataxe+15 Crit+25 AttackOn combat survival, if held by a
Warrior this item gains 12 Attack.Rare🐛 1⬆️ 1
Epic
- Adaptive Sword+30 Attack Speed+15 Crit+15 OmnivampAt start of combat, set the holder's Attack and Magic to the higher of the two.Epic⬆️ 1
- Adrenal Eye+200 Max HP+25 AttackFor Rush (7), gain +33% basic stats.Epic
- Amulet of Shields+200 Max HP+8 Mana RegenWhenever the holder applies Shields, apply 25% more.Epic🐛 1
- Amulet of Storms+25 Starting Mana+4 Mana Regen+25 MagicOn cast, remove 30 Frost from each enemy with 30 or more Frost to Stun those enemies for 2.5 seconds.Epic⬆️ 1
- Amulet of Winter+45 Defense+40 MagicEpic
- Assassin's Glyph+45 CritThe holder counts as an
Assassin during combat. If they were already an
Assassin, they gain +30% Crit.Epic - Catalyst of Patience+45 Defense+40 MagicThe holder gains 1 Defense and 1 Magic per Stall trigger this game.Epic
- Cleansing Charm+6 Mana Regen+15 HP/SEvery 5 seconds, remove 33% of all Debuffs from the holder.Epic
- Cleric's Circlet+200 Max HP+50 MagicEpic⬆️ 1
- Crown of Haste+300 Max HP+40 AttackThe holder gains 1 Attack and 8 Max HP per Rush trigger this game.Epic
- Crown of Patience+45 Defense+40 MagicThe holder's Stall abilities trigger 12 seconds sooner.Epic
- Duelist's Glyph+60 Attack SpeedThe holder counts as a
Duelist during combat. If they were already a
Duelist, they gain +20% Attack Speed.Epic - Executioner's Blade+50 CritEpic
- Flaming Gauntlets+200 Max HP+30 Defense+20 Attack SpeedOn auto attack, inflict 4 Burn on the target. When auto attacked, inflict 4 Burn on the attacker.Epic
- Frosted Gauntlets+200 Max HP+30 Defense+20 Attack SpeedOn auto attack, inflict 2 Frost on the target. When auto attacked, inflict 2 Frost on the attacker.Epic
- Lone Wolf's Bow+75 AttackAt start of combat, if there are no Heroes within 2 hexes of the holder the holder's attacks hit the nearest enemy to their target for 66% damage.Epic⬆️ 1🐛 1
- Mage's Glyph+75 MagicThe holder counts as a
Mage during combat. If they were already a
Mage, they gain +25% Magic.Epic - Mystic's Glyph+12 Mana RegenThe holder counts as a
Mystic during combat. If they were already a
Mystic, they gain +25% Mana Regen.Epic - Polymath's Prism+25 Starting Mana+10 HP/SGain +20% to the primary stats of each of the holder's classes.Epic⬇️ 1
- Ring of the Leech+22 Crit+10 HP/SWhenever an enemy takes Poison damage, gain 1 Crit and 1 HP/S.Epic
- Ring of Virality+200 Max HP+8 Mana Regen+10 HP/SEpic⬆️ 4
- Rogue's Cowl+20 Attack Speed+30 Crit+25 AttackAt start of combat and every 20 seconds, gain Stealth for 3 seconds.Epic🔄 1
- Sacrificial Scythe+15 Crit+30 OmnivampAt start of combat, lose 25% Max HP.Epic
- Scroll of Enlightenment+25 Starting Mana+4 Mana Regen+25 MagicEpic
- Scroll of Perseverance+300 Max HP+45 DefenseEpic
- Scroll of Violence+30 Attack Speed+40 AttackEpic
- Serrated Dagger+20 Attack Speed+30 CritOn Crit, reduce the target's Defense by 2.Epic⬇️ 1
- Shattering Charm+25 Starting Mana+4 Mana Regen+25 MagicWhenever the holder Shields another Hero, damage all enemies equal to 50% of the Shield applied.Epic⬆️ 1
- Siphoning Dagger+20 Attack Speed+15 Crit+25 AttackOn auto attack, steal 1 Mana from the target.Epic
- Sniper's Jewel+1 Attack Range+22 Crit+22 OmnivampEpic
- Sword of Combustion+30 Attack Speed+40 AttackOn auto attack, deal bonus damage equal to the Burn on the target.Epic
- Sword of the Spark+300 Max HP+30 Attack SpeedEpic
- Tank's Glyph+90 DefenseThe holder counts as a
Tank during combat. If they were already a
Tank, they gain +15% Defense.Epic - Temporal Accelerator+200 Max HP+20 Attack Speed+15 OmnivampThe holder's Rush abilities last 5 seconds longer.Epic🔄 1
- The Golden Standard+200 Max HP+4 Mana RegenGain 1 Attack, 1 Magic, 1 Attack Speed, and 1 Defense per 12 Shards generated this game.Epic
- Tranquil Eye+30 Defense+25 MagicAfter Stall (40), gain +33% basic stats.Epic
- Vanguard's Glyph+600 Max HPThe holder counts as a
Vanguard during combat. If they were already a
Vanguard, they gain +25% Max HP.Epic - Venomous Gauntlets+200 Max HP+30 Defense+20 Attack SpeedOn auto attack, inflict 1 Poison on the target. When auto attacked, inflict 1 Poison on the attacker.Epic
- Warrior's Glyph+75 AttackThe holder counts as a
Warrior during combat. If they were already a
Warrior, they gain +25% Attack.Epic - Wizard's Focus+75 MagicAt start of combat, if the holder is the only Hero in the back 2 rows they gain 50 Starting Mana and 50 Crit.Epic
Class
- Assassin's Blade+15 Crit+25 AttackIf this item is held by an
Assassin, double its stats.Class - Assassin's Crest+30 CritThe holder counts as an
Assassin during combat.Class - Assassin's Tome+15 Crit+25 MagicIf this item is held by an
Assassin, double its stats.Class - Big Amulet+8 Mana RegenClass
- Big Blade+50 AttackClass
- Big Bow+40 Attack SpeedClass🐛 1
- Big Scepter+50 MagicClass
- Big Shield+60 DefenseClass
- Big Shiv+30 CritClass
- Big Vest+400 Max HPClass
- Duelist's Bow+20 Attack Speed+25 AttackIf this item is held by a
Duelist, double its stats.Class - Duelist's Crest+40 Attack SpeedThe holder counts as a
Duelist during combat.Class - Duelist's Vest+200 Max HP+20 Attack SpeedIf this item is held by a
Duelist, double its stats.Class - Mage's Crest+50 MagicThe holder counts as a
Mage during combat.Class - Mage's Staff+15 Crit+25 MagicIf this item is held by a
Mage, double its stats.Class - Mage's Tome+4 Mana Regen+25 MagicIf this item is held by a
Mage, double its stats.Class - Mystic's Crest+8 Mana RegenThe holder counts as a
Mystic during combat.Class - Mystic's Staff+4 Mana Regen+20 Attack SpeedIf this item is held by a
Mystic, double its stats.Class - Mystic's Tome+4 Mana Regen+25 MagicIf this item is held by a
Mystic, double its stats.Class - Tank's Buckler+200 Max HP+30 DefenseIf this item is held by a
Tank, double its stats.Class - Tank's Cape+4 Mana Regen+30 DefenseIf this item is held by a
Tank, double its stats.Class - Tank's Crest+60 DefenseThe holder counts as a
Tank during combat.Class - Vanguard's Buckler+200 Max HP+30 DefenseIf this item is held by a
Vanguard, double its stats.Class - Vanguard's Crest+400 Max HPThe holder counts as a
Vanguard during combat.Class - Vanguard's Sword+200 Max HP+25 AttackIf this item is held by a
Vanguard, double its stats.Class - Warrior's Bow+20 Attack Speed+25 AttackIf this item is held by a
Warrior, double its stats.Class - Warrior's Crest+50 AttackThe holder counts as a
Warrior during combat.Class - Warrior's Sword+15 Crit+25 AttackIf this item is held by a
Warrior, double its stats.Class
Common
- Aegis+15 Defense+5 HP/SCommon
- Amulet+2 Mana Regen+10 Attack SpeedCommon
- Belt+200 Max HPCommon
- Blade+7 Crit+12 AttackCommon
- Bloodfang+12 Attack+7 OmnivampCommon
- Boots+100 Max HP+10 Attack SpeedCommon
- Bulwark+30 DefenseCommon
- Chain Mail+100 Max HP+15 DefenseCommon
- Chalice+15 OmnivampCommon
- Charm+2 Mana Regen+12 MagicCommon
- Crystal+25 Starting ManaCommon
- Dagger+20 Attack SpeedCommon
- Fang+7 Crit+7 OmnivampCommon
- Flask+4 Mana RegenCommon
- Gauntlet+10 Attack Speed+12 AttackCommon
- Gem+15 CritCommon
- Hammer+25 AttackCommon
- Leather Vest+100 Max HP+5 HP/SCommon
- Orb+12 Starting Mana+2 Mana RegenCommon
- Quiver+10 Attack Speed+7 CritCommon
- Robes+100 Max HP+12 MagicCommon
- Runestone+12 Starting Mana+12 MagicCommon
- Salve+10 HP/SCommon
- Sigil+10 Attack Speed+7 OmnivampCommon
- Tome+25 MagicCommon
Event Item
Altar / Fallen Beast / Abandoned Camp Event
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Random Event Item
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