Sal
Appears in 0.5.3, 0.5.2
✓ Read from the game files of the demo, build 0.5.14.973, extracted on October 24, 2026. Verified in the game: official texts from the in-game Compendium of the demo, build 0.5.14.973.
Stat icons are written as words; their meaning is confirmed by the game files.




- Title
- The Keeper
- Guild
- Gaia Project
- Classes
- Mage
- Tags
- Frost
See? We're still here.
Current role at the guild
She has always been keeping small things since she was a child: pressed flowers, faded photographs, small acts of preservation. Her Awakening carries the same instinct: frost that can shatter but also preserve, depending what's needed. It's the same frost that slows the poison in Pimenta's veins.
Why they would switch guild
She goes where Pimenta goes. Bring the day closer when none of this is needed anymore, and she'll work twice as hard to get there.
Starting stats
- Max HP
- 725
- Max Mana
- 100
- Starting Mana
- 50
- Mana Regen
- 4
- Base Attack Damage
- 30
- Attack
- 0
- Magic
- 25
- Attack Speed
- 0
- Base Attack Speed
- 0.42
- Crit
- 15
- Defense
- 34
- Attack Range
- 2
- Move Speed
- 1.5
- Shop price
- 25
Abilities and specializations
Base ability
PermafrostActive · Mana 50/100
Sal empowers her attacks, causing them to also hit the nearest enemy to Sal's target, dealing 10 (+50% Magic) bonus damage and inflicting 1 (+1 per rank) Frost. This ability stacks.
Specialization · Also grants the class Duelist
Gain the
Duelist class and 20 Attack Speed, and 1 Attack Range.
Passive
Whenever a
Mage or
Duelist inflicts a Debuff, they gain 0 (+1 per rank) Attack Speed and 0 (+1 per rank) Magic. Backup.
Specialization
Passive
At start of combat, Heroes directly in front of Sal permanently gain 20 Defense. Pimenta gains 20 more.
Specialization · Also grants the class Warrior
Gain the
Warrior class and 50 Attack.
Passive
Bonus damage from Permafrost can Crit. On Crit, inflict 1 (+1 per rank) Frost. On cast, Sal gains 0 (+33% Attack +33% Magic) Crit.
Rank upgrades
The Class Upgrades offered when this hero ranks up to A and S, for each of its classes (one choice per rank).
Mage· 15
Mage ArmorA · S
At start of combat, if this Hero is in the front row they gain 0 (+100% Magic) Defense.
HermitA · S
At start of combat, if this Hero is alone in the back 2 rows they gain +33% Magic and +50% Crit.
Stall CertaintyA · S
Stall abilities trigger 6 seconds faster. Backup.
Enchanted AttacksA · S
On auto attack, deal 0 (+100% Magic) bonus damage.
Arcane DestructionA · S
On cast, gain 100 Crit.
Burning CastsA · S
On cast, inflict 0 (+50% Magic) Burn on enemies in range.
Burning AbsorptionA · S
On cast, gain 1 Magic per 3 Burn on enemies in range.
Stalled HeatA · S
After Stall (20), inflict 0 (+100% Magic) Burn on all enemies.
Magical GrowthA · S
At start of combat,
Mages permanently gain 20 Magic. Backup.Freezing CastsA · S
On cast, inflict 0 (+25% Magic) Frost on enemies in range.
Freezing AbsorptionA · S
On cast, gain 1 Magic per 5 Frost on enemies in range.
Stalled ColdA · S
After Stall (20), inflict 0 (+35% Magic) Frost on all enemies.
Stalled GrowthA · S
After Stall (25), permanently gain 40 Magic.
InstacastA · S
After Stall (15, 30, and 45), gain 100 Mana.
Fast CastA · S
Gain 8 Mana Regen and 40 Starting Mana.
Duelist(with the specialization The Breezy)· 15
Burning AttacksA · S
On auto attack, inflict 1 (+1 per 33 Attack Speed) Burn (Max: 10).
Burning AccelerationA · S
Whenever a
Duelist attacks an enemy with Burn, they gain 2 Attack Speed. Backup.Poisonous AttacksA · S
On auto attack, inflict 1 (+1 per 50 Attack Speed) Poison (Max: 6).
Whenever a
Duelist attacks an enemy with Poison, they gain 2 Attack Speed. Backup.Freezing AttacksA · S
On auto attack, inflict 1 (+1 per 80 Attack Speed) Frost (Max: 6).
Whenever a
Duelist attacks an enemy with Frost, they gain 2 Attack Speed. Backup.Debuff VelocityA · S
On auto attack, gain 1 Crit and 1 Attack per Debuff on the target.
Rush DynamoA · S
Duelists gain 1 Attack Speed per Rush trigger this game. Backup.Critical TimingA · S
For Rush (10), gain +50% Crit. After Stall (20), gain +50% Crit.
On Crit, heal 0 (+50% Crit) health and gain 3 Mana.
Rolling SpeedA · S
Duelists gain 2 Attack Speed per reroll this game. Backup.Golden EyeA · S
Every 9 auto attacks, gain 1 Shard.
RangerA · S
Gain 1 Range and 40 Attack Speed.
Scaling SpeedA · S
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 25 Attack Speed.
Stall DynamoA · S
Duelists gain 1 Attack Speed per Stall trigger this game. Backup.
Warrior(with the specialization The Brisk)· 15
On Crit, heal 0 (+50% Crit) health and gain 3 Mana.
On Crit, permanently gain 2 Attack.
Critical AggressionA · S
For Rush (10), gain +100% Crit.
Rush OverdriveA · S
Rush abilities last 3 seconds longer. Backup.
Brutal ForceA · S
Gain 100 Attack and 20 Omnivamp.
Victorious PresenceA · S
On combat victory,
Warriors permanently gain 25 Attack. Backup.Fight and WinA · S
On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.
Critical AttacksA · S
This Hero's auto attacks gain 150 Crit.
Hit Hard, Hit FastA · S
For Rush (8), gain +100% Attack.
RangerA · S
Gain 1 Range and 50 Attack.
Rush StrengthA · S
Warriors gain 2 Attack per Rush trigger this game. Backup.Shielding PresenceA · S
At start of combat,
Warriors gain 1000 (+500 per rank) lasting Shields. Backup.Unfiltered RageA · S
Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.
Shield PowerA · S
This Hero gains 1 Attack per 8 Shields it has (Max Bonus: 1000).
Scaling AttackA · S
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 33 Attack.
Patch history
0.5.3⬇️ Nerf
Base Stats: Base Attack Speed .45 -> .42 (the same as Pimenta now)
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