Mage
One of the seven classes
✓ Read from the game files of the demo, build 0.5.14.973, extracted on October 24, 2026. Verified in the game: official texts from the in-game Compendium of the demo, build 0.5.14.973.
Stat icons are written as words; their meaning is confirmed by the game files.
In the game
Mages use Magic to deal damage and disrupt enemies with their active abilities.
Mage Mechanics: Stall, Burn, Frost.
Primary stat: Magic · Other stats: Mana Regen, Crit, Max HP
Heroes
Class Upgrades
Offered at rank: A, S
At start of combat, if this Hero is in the front row they gain 0 (+100% Magic) Defense.
Offered at rank: A, S
At start of combat, if this Hero is alone in the back 2 rows they gain +33% Magic and +50% Crit.
Offered at rank: A, S
Stall abilities trigger 6 seconds faster. Backup.
Offered at rank: A, S
On auto attack, deal 0 (+100% Magic) bonus damage.
Offered at rank: A, S
On cast, gain 100 Crit.
Offered at rank: A, S
On cast, inflict 0 (+50% Magic) Burn on enemies in range.
Offered at rank: A, S
On cast, gain 1 Magic per 3 Burn on enemies in range.
Offered at rank: A, S
After Stall (20), inflict 0 (+100% Magic) Burn on all enemies.
Offered at rank: A, S
At start of combat,
Mages permanently gain 20 Magic. Backup.Offered at rank: A, S
On cast, inflict 0 (+25% Magic) Frost on enemies in range.
Offered at rank: A, S
On cast, gain 1 Magic per 5 Frost on enemies in range.
Offered at rank: A, S
After Stall (20), inflict 0 (+35% Magic) Frost on all enemies.
Offered at rank: A, S
After Stall (25), permanently gain 40 Magic.
Offered at rank: A, S
After Stall (15, 30, and 45), gain 100 Mana.
Offered at rank: A, S
Gain 8 Mana Regen and 40 Starting Mana.
Patch history
No change in the official patch notes so far.
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