Hoyoung
Appears in 0.5.8, 0.5.5, 0.5.3, 0.5.1.718
✓ Read from the game files of the demo, build 0.5.14.973, extracted on October 24, 2026. Verified in the game: official texts from the in-game Compendium of the demo, build 0.5.14.973.
Stat icons are written as words; their meaning is confirmed by the game files.




Everything is lining up.
Current role at the guild
Even by a marksman's standard he's reliable to a degree that's rare, and no one can trace where he learned it: no paper trail, no prior guild, no training on record. He keeps to himself, says only what needs saying, and the shot lines up every time. He's covering a younger brother's tuition; once it's paid, he may leave the way he arrived.
Why they would switch guild
A smaller guild means less time waiting at the back of a big raid and more contracts he can actually close. More contracts, more rank, more money. The math isn't complicated.
Starting stats
- Max HP
- 675
- Max Mana
- 75
- Starting Mana
- 40
- Mana Regen
- 4
- Base Attack Damage
- 37
- Attack
- 0
- Magic
- 0
- Attack Speed
- 0
- Base Attack Speed
- 0.47
- Crit
- 50
- Defense
- 30
- Attack Range
- 5
- Move Speed
- 1.5
- Shop price
- 25
Abilities and specializations
Base ability
KillshotActive · Mana 40/75
Fire an arrow at the farthest enemy. It deals 250 (+300% Attack +300% Magic) damage and gains 0 (+100% Crit +50 per rank) additional Crit.
Specialization · Also grants the class Mystic
Gain the
Mystic class and 6 Mana Regen.
Passive
On kill, permanently gain 3 Mana Regen and Stealth for 4 seconds.
At start of combat, other
Assassins and
Mystics gain all Mana Regen gained from this ability. Backup.
Specialization
Passive
Killshot gains 50 (+50 per rank) Crit the first 1 (+1 per rank) times it is cast each combat. On kill, gain 1 Shard for each hex from the enemy.
Specialization · Also grants the class Warrior
Gain the
Warrior class and 50 Attack, 40 Max Mana, and 5 Attack Range.
Passive
Always choose to target the furthest enemy. Auto attacks gain 10 (+10 per rank) Attack and 3 (+3 per rank) Crit for each hex from the enemy.
Rank upgrades
The Class Upgrades offered when this hero ranks up to A and S, for each of its classes (one choice per rank).
Assassin· 15
On Crit, heal 0 (+50% Crit) health and gain 3 Mana.
Rush OverdriveA · S
Rush abilities last 3 seconds longer. Backup.
Poisonous BurstA · S
On Crit, inflict 1 (+10% Crit) Poison on the target.
Poisonous EdgeA · S
Gain +80% Crit against enemies with Poison.
Poisonous EyeA · S
At start of combat, inflict 30 (+50% Crit) Poison on all enemies.
Critical DefensesA · S
At start of combat, if this Hero is in the front row they gain 0 (+250% Crit) Defense.
Enforced PresenceA · S
On Rush trigger,
Assassins gain 15 Crit, 15 Attack, and 15 Magic. Backup.On Crit, permanently gain 1 Attack and 1 Magic.
Aim True, Aim QuickA · S
For Rush (10), gain +100% Crit.
Shard CollectorA · S
Every other Crit, gain 1 Shard.
Shard PlundererA · S
On kill, gain 8 Shards.
Banked PresenceA · S
For Rush (10),
Assassins gain 1 Crit per Shard in bank. Backup.LurkerA · S
At start of combat, gain Stealth for 5 seconds. On kill, gain Stealth for 5 seconds.
From the ShadowsA · S
At start of combat, if this Hero is in the back row they gain +100% Crit and Stealth for 5 seconds.
Brutal PrecisionA · S
Gain 60 Crit and 20 Omnivamp.
Mystic(with the specialization The Conduit)· 15
Stall CertaintyA · S
Stall abilities trigger 6 seconds faster. Backup.
Rolling ConduitA · S
Mystics gain 1 Mana Regen for each reroll this game. Backup.Shard WeaverA · S
Every other cast, gain 3 Shards.
Sideline SupportA · S
Backup Only: At start of combat, gain 5 Shards and give Heroes 500 (+500 per rank) Shields.
Stall BatteryA · S
On Stall trigger, gain 1 Shard and give Heroes 3 Mana Regen. Backup.
Stall EnlightenmentA · S
After Stall (30), permanently gain 5 Mana Regen.
Shield MagnificationA · S
When this Hero applies Shields, apply 50% more Shields.
Empowered MagicA · S
On cast, give other Heroes 0 (+100% Mana Regen) Attack and 0 (+100% Mana Regen) Magic.
Shield FormationA · S
At start of combat, give this Hero and adjacent Heroes 400 (+250% Magic +1000% Mana Regen) Shields.
Sideline EmpowermentA · S
Backup Only: At start of combat, give Heroes 4 (+4 per rank) Mana Regen, 50 (+25 per rank) Attack, and 50 (+25 per rank) Magic.
Protective MagicA · S
On cast, give the lowest percent health Hero 100 (+500% Mana Regen) Shields.
Arcane GrowthA · S
On cast, permanently gain 4 Magic.
Debuff AmplificationA · S
On cast, increase the amount of each Debuff on enemies in range by 0 (+50% Mana Regen).
Debuff ChannelingA · S
On cast, gain 1 Mana Regen for each type of Debuff on all enemies.
Debuff ProtectionA · S
On cast, give the lowest percent health Hero 1 Shield per 2 Debuffs on all enemies.
Warrior(with the specialization The Sniper)· 15
On Crit, heal 0 (+50% Crit) health and gain 3 Mana.
On Crit, permanently gain 2 Attack.
Critical AggressionA · S
For Rush (10), gain +100% Crit.
Rush OverdriveA · S
Rush abilities last 3 seconds longer. Backup.
Brutal ForceA · S
Gain 100 Attack and 20 Omnivamp.
Victorious PresenceA · S
On combat victory,
Warriors permanently gain 25 Attack. Backup.Fight and WinA · S
On damage dealt for Rush (8), gain lasting Shields equal to 50% of the damage dealt.
Critical AttacksA · S
This Hero's auto attacks gain 150 Crit.
Hit Hard, Hit FastA · S
For Rush (8), gain +100% Attack.
RangerA · S
Gain 1 Range and 50 Attack.
Rush StrengthA · S
Warriors gain 2 Attack per Rush trigger this game. Backup.Shielding PresenceA · S
At start of combat,
Warriors gain 1000 (+500 per rank) lasting Shields. Backup.Unfiltered RageA · S
Gain 2 Omnivamp and 2 Crit per 1% of this Hero's missing health.
Shield PowerA · S
This Hero gains 1 Attack per 8 Shields it has (Max Bonus: 1000).
Scaling AttackA · S
At start of combat, if this Hero is adjacent to exactly one other Hero they both permanently gain 33 Attack.
Patch history
0.5.8🐛 Fix⭐ community suggestion
Fixed an issue where visual effects (like stealth transparency) were only applied to Hoyoung's weapons; they now correctly apply to the character model as well
0.5.3⬆️ Buff
Base Stats: Max Mana 80 -> 75; Starting Mana 45 -> 40. Killshot (Signature Active Ability): Attack and Magic scaling 250% -> 300%
0.5.1.718⬆️ Buff
Killshot (Active Ability): Arrow gains 25 flat Crit -> gains 50 Crit per rank
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