Skorn
Appears in 0.5.5, 0.5.4, 0.5.3
✓ Read from the game files of the demo, build 0.5.14.973, extracted on October 24, 2026. Verified in the game: official texts from the in-game Compendium of the demo, build 0.5.14.973.
Stat icons are written as words; their meaning is confirmed by the game files.




Let them try. I'll take it gladly.
Current role at the guild
An eye for an eye - except Skorn takes two; Hit him and get hit back. He's built his whole fighting style around one insane conviction: nothing in any rift can take more pain than he can. So far, nothing has. Every scar is a fight where the monster blinked first.
Why they would switch guild
He gets bored in guilds that fight carefully. Promise him the front of every fight, and the ugliest opponents you can find, and he's in.
Starting stats
- Max HP
- 950
- Max Mana
- 105
- Starting Mana
- 30
- Mana Regen
- 4
- Base Attack Damage
- 30
- Attack
- 0
- Magic
- 0
- Attack Speed
- 0
- Base Attack Speed
- 0.38
- Crit
- 15
- Defense
- 60
- Attack Range
- 1
- Move Speed
- 1.5
- Shop price
- 25
Abilities and specializations
Base ability
RetributionPassive
When auto attacked after Stall (10), deal 2 (+100% Magic) damage and inflict 1 (+1 per 50 Defense) Poison on the attacker.
Come At Me!Active · Mana 30/105
Taunt all enemies. Gain 100 (+100 per rank) Shields plus 10 (+10% Defense +10% Magic) Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shields.
Specialization
Come At Me!Active · Mana 30/105
Taunt all enemies. Gain 100 (+100 per rank) Shields plus 10 (+10% Defense +10% Magic) Shields per Stall triggered this game. After 5 seconds, deal damage to all enemies targeting Skorn equal to 50% of his remaining Shields.
Specialization
Passive
Whenever Skorn inflicts Poison, he inflicts an equal amount of Frost. Whenever Skorn inflicts Frost, he gains 0 (+10 per rank) Shields.
Specialization
Passive
At start of combat, for each
Tank in combat inflict 10 (+10 per rank) Poison on all enemies and give 10 (+10 per rank) Defense to all Heroes. Backup.
Rank upgrades
The Class Upgrades offered when this hero ranks up to A and S, for each of its classes (one choice per rank).
Tank· 15
Second WindA · S
After Stall (30), heal 100% Max HP, gain 100 Mana, and gain +25% Defense.
Stall CertaintyA · S
Stall abilities trigger 6 seconds faster. Backup.
Stalled DefenseA · S
On Stall trigger, gain 45 Defense.
ResoluteA · S
When auto attacked, gain 2 Defense.
DistractionA · S
After Stall (10, 20, 30, 40, and 50): Taunt all enemies.
Freezing PresenceA · S
Tanks gain +33% Defense against damage from enemies with Frost. Backup.SpikedA · S
When auto attacked, deal 0 (+50% Defense) damage to adjacent enemies.
The Best Offense...A · S
Tanks gain 1 Attack and 1 Magic per 2 Defense they have. Backup.Freezing AuraA · S
When auto attacked, inflict 1 (+1 per 100 Defense) Frost on the attacker (Max: 6).
Freezing RestorationA · S
When auto attacked by an enemy with Frost, gain 2 HP/S.
Poisonous AuraA · S
When auto attacked, inflict 1 (+1 per 100 Defense) Poison on the attacker (Max: 6).
When auto attacked by an enemy with Poison, gain 2 HP/S.
Poisonous PresenceA · S
Tanks gain +33% Defense against damage from enemies with Poison. Backup.ProtectorA · S
This Hero gains +20% Defense for each enemy targeting it.
Rear SupportA · S
At start of combat, if this Hero is in the back row all Heroes gain +75% Defense.
Patch history
Member votes
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