Emergency Rewind
Appears in 0.5.2, 0.5.1.718
Not yet verified in the game: names and changes come from the patch notes; current stats and full texts will be checked in the Compendium.
Patch history
0.5.2🐛 Fix
Fixed a bug where the Emergency Rewind would accumulate Shards while broken. It will now always start at 10 Shards when recharged, instead of 10 Shards + 10 Shards per round since it broke
0.5.2🐛 Fix
Fixed a bug where Trial fights accumulated Shards for Emergency Rewind
0.5.1.718🐛 Fix⭐ community suggestion
Fixed a soft lock happening due to a wrong delay in the results screen after the Emergency Rewind triggered (implemented earlier this week with a hotfix)
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